Compatibility
Minecraft: Java Edition
1.20.1
1.19.2
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Supported environments
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Details
Licensed ARR
Published 2 years ago
Updated 2 months ago
ē®ä½äøę (Simplified Chinese)
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注ę
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å·²čæåēå 容
- äø§å°øę蓨 Tissou's Zombie Pack
- ē©å®¶åå°ęę“ Hardcore Revival
- ē©å®¶å伤ēå±å¹ęę EnhancedVisuals
- ēē©ę»äŗ”č¢č§£ęµč”ęę Physics mod
- åå¼éØ Quark
- ēē©č”ę” Neat å伤害跳å TslatEntityStatus
- å·ęŖē¬¼čŖåØéęÆ Ageing Spawners
- åØęēÆå¢ļ¼å£°é³ē©ē Sound Physics Remastered åčę„声 Presence Footstepļ¼
- čæééé Ore Excavation
- ęÆå·“č¾¾ēę¦åØ Spartan Weaponry åē¾ Spartan Shields
- åØęēę Dynamic Trees
- (仄åę“å¤ā¦)
English
Remake from famous modpack Zombie Apocalypse, in new Minecraft version with new features and mods! The pack aims to restore Zombie Apocalypse as much as possible.
Start (v2.3)
- Three world creation options: Flat Overworld (select in Data Packs interface), Superflat (see v2.0~v2.2 below), and normal world
- After entering the world, Wild Book will provide more help
Historical Versions
v2.0~2.2
- It's recommended to play in Superflat world type, building fortifications based on villages (of course you can still play normal world)
- The overworld now generates lost cities by default (no manually enable)
- Normally, superflat worlds cannot generate lost cities, the suggested solution is as follows: Customise Superflat -> Presets -> Main world -> Replace
minecraft:bedrock,130*minecraft:dirt,minecraft:grass_block;minecraft:plainsin the input field above -> Use Preset -> Done - To disable the overworld generation of lost cities, please go to LostCities mod settings -> LostCities/common -> Profiles -> Delete
minecraft:overworld(click the button on the right, the text error is just config mod's problem)
- Normally, superflat worlds cannot generate lost cities, the suggested solution is as follows: Customise Superflat -> Presets -> Main world -> Replace
v1.x
- It's recommended to play in Superflat world type, building fortifications based on villages (of course you can still play normal world)
- If you want more interesting and challenging, you can click
Data Packsbutton and add Zombie Invade Nether End and Horde Nights to the right side to load them when creating a new world
Notes
- The only community is Chinese, link to MCē¾ē§
- Please check the Changelog tab for update contents of each version
- Core mods
- v2.1 and below: Zombie Game (Thanks to the author Aljun2007 for giving me the idea to make this modpack)
- v2.2 and above: End of Days
Server
Server pack is available from v1.2 and above, located on the single version page (click on a version name in the Versions tab to enter), scroll to the bottom of the page to find the file marked with server
- For the current version (v2.3), please import the server pack directly into a launcher after downloading, the installation location is the server folder (same directory structure as the old version, can be moved to any location for easy server setup), after installation, still do the following steps
- Windows users run
startserver.batto install, then run again each time you need to start the server - For other systems, run the Forge installer
forge-xxx-installer.jardirectly (needs a Java that has been installed correctly), then run the script withstartto start the server
Restored Contents
- Zombie textures Tissou's Zombie Pack
- Player downed rescue Hardcore Revival
- Player injury screen effects EnhancedVisuals
- Creature death dismemberment and blood effects Physics Mod
- Double door opening Quark
- Creature health bar Neat and damage numbers TslatEntityStatus
- Spawner auto-destruction Ageing Spawners
- Dynamic environment (sound physics Sound Physics Remastered and footstep sounds Presence Footsteps)
- Chain mining Ore Excavation
- Spartan weapons Spartan Weaponry and shields Spartan Shields
- Dynamic trees Dynamic Trees
- (And more...)



