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š English Description for Modrinth
- NOT COMPATIBLE WITH Starlight
Universal Optimization is a powerful tool designed to improve your server or singleplayer performance by drastically reducing the load caused by mobs. This mod combines multiple advanced optimization techniques into one seamless system.
- It is recommended to use with Embeddium
- The speed effect works for flight
š§ Main features:
- Removing mob collisions: Mobs do not collide with each other. This reduces CPU load and can even increase FPS. Improved version - slow movement bug fixed.
- In some cases, fixes prizes when moving from chunk to chunk:
- Caches some chunk data for quick access
- Speeds up recipes:
- Caches all recipes in the game, which can help avoid freezes when using JEI and EMI
- Also some other optimizations, caching in small ways
- Remote spawn limit: Mobs do not spawn further than a certain number of chunks from the player (default: 7 chunks). Fully customizable.
- Freeze mobs:
- Horizontal and vertical limit by X/Y
- Exceptions for mobs (eg Creeper, Phantom)
- Block and limit mobs:
- You can block or limit spawning of certain entities (
"minecraft:cow"or"minecraft:pig 5") - Global limit of all entities in the world (
AllMobsLimit = 100)
š Full Configuration Example:
You can find the full example configuration file below (scroll to the end of the description). All features are toggleable and adjustable to your needs.
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We can arrange to order a mod at Discord, my nickname is Gvoper
š Š ŃŃŃŠŗŠ¾Šµ Š¾ŠæŠøŃŠ°Š½ŠøŠµ Š“Š»Ń Modrinth
- ŠŠ Š”ŠŠŠŠŠ”Š¢ŠŠ Š” Starlight
Universal Optimization ā ŃŃŠ¾ ŃŠ½ŠøŠ²ŠµŃŃŠ°Š»ŃŠ½ŃŠ¹ моГ Š“Š»Ń Š³Š»ŃŠ±Š¾ŠŗŠ¾Š¹ Š¾ŠæŃŠøŠ¼ŠøŠ·Š°ŃŠøŠø ŠæŃŠ¾ŠøŠ·Š²Š¾Š“ŠøŃŠµŠ»ŃноŃŃŠø Š¼ŠøŃŠ° Minecraft за ŃŃŃŃ ŃŠ¼ŠµŠ½ŃŃŠµŠ½ŠøŃ нагŃŃŠ·ŠŗŠø Š¾Ń Š¼Š¾Š±Š¾Š² Šø ŃŠ»ŃŃŃŠµŠ½ŠøŃ Š¾Š±ŃŠ°Š±Š¾ŃŠŗŠø ŃŃŃŠ½Š¾ŃŃŠµŠ¹.
- Š ŠµŠŗŠ¾Š¼ŠµŠ½Š“ŃŠµŃŃŃ ŠøŃŠæŠ¾Š»ŃŠ·Š¾Š²Š°ŃŃ Ń Embeddium
- ŠŃŃŠµŠŗŃ ŃŠŗŠ¾ŃоŃŃŠø ŃŠ°Š±Š¾ŃŠ°ŠµŃ ŠæŃŠø ŠæŠ¾Š»ŠµŃŠµ
š§ ŠŃŠ½Š¾Š²Š½Ńе возможноŃŃŠø:
- УГаление коллизий мобов: ŠŠ¾Š±Ń не ŃŃŠ°Š»ŠŗŠøŠ²Š°ŃŃŃŃ Š“ŃŃŠ³ Ń Š“ŃŃŠ³Š¾Š¼. ŠŃо ŃŠ½ŠøŠ¶Š°ŠµŃ нагŃŃŠ·ŠŗŃ на CPU Šø Š¼Š¾Š¶ŠµŃ Š“Š°Š¶Šµ повŃŃŠøŃŃ FPS. УлŃŃŃŠµŠ½Š½Š°Ń веŃŃŠøŃ ā Š±Š°Š³ Ń Š·Š°Š¼ŠµŠ“Š»ŠµŠ½Š½ŃŠ¼ ŠæŠµŃŠµŠ“вижением ŠøŃŠæŃавлен.
- Š Š½ŠµŠŗŠ¾ŃŠ¾ŃŃŃ ŃŠ»ŃŃŠ°ŃŃ ŃŠøŠŗŃŠøŃ ŠæŃŠøŠ·Ń ŠæŃŠø ŠæŠµŃŠµŃ оГе ŠøŠ· ŃŠ°Š½ŠŗŠ° в ŃŠ°Š½Šŗ:
- ŠŗŃŃŠøŃŃŠµŃ Š½ŠµŠŗŠ¾ŃŠ¾ŃŃŠµ Š“Š°Š½Š½ŃŠµ ŃŠ°Š½ŠŗŠ¾Š² Š“Š»Ń Š±ŃŃŃŃŠ¾Š³Š¾ ГоŃŃŃŠæŠ°
- Š£ŃŠŗŠ¾ŃŃŠµŃ ŃŠµŃепŃŃ:
- ŠŃŃŠøŃŃŠµŃ Š²ŃŠµ ŃŠµŃепŃŃ Š² ŠøŠ³ŃŠµ, ŃŃŠ¾ Š¼Š¾Š¶ŠµŃ ŠæŠ¾Š·Š²Š¾Š»ŠøŃŃ ŠøŠ·Š±ŠµŠ¶Š°ŃŃ ŃŃŠøŠ·Ń ŠæŃŠø ŠøŃŠæŠ¾Š»ŃŠ·Š¾Š²Š°Š½ŠøŠø JEI Šø EMI
- Так же ŠµŃе Š½ŠµŠŗŠ¾ŃŠ¾ŃŠ°Ń Š¾ŠæŃŠøŠ¼ŠøŠ·Š°ŃŠøŃ, ŠŗŃŃŠøŃование по Š¼ŠµŠ»Š¾ŃŠø
- ŠŠ³ŃŠ°Š½ŠøŃŠµŠ½ŠøŠµ Š“Š°Š»ŃŠ½ŠµŠ³Š¾ ŃŠæŠ°Š²Š½Š°: ŠŠ¾Š±Ń не ŠæŠ¾ŃŠ²Š»ŃŃŃŃŃ Š“Š°Š»ŃŃŠµ Š¾ŠæŃŠµŠ“ŠµŠ»ŃŠ½Š½Š¾Š³Š¾ ŠŗŠ¾Š»ŠøŃŠµŃŃŠ²Š° ŃŠ°Š½ŠŗŠ¾Š² Š¾Ń ŠøŠ³ŃŠ¾ŠŗŠ° (по ŃŠ¼Š¾Š»ŃаниŃ: 7 ŃŠ°Š½ŠŗŠ¾Š²). ŠŠ¾Š»Š½Š¾ŃŃŃŃ Š½Š°ŃŃŃŠ°ŠøŠ²Š°ŠµŃŃŃ.
- ŠŠ°Š¼Š¾Ńозка мобов:
- ŠŠ¾ŃŠøŠ·Š¾Š½ŃŠ°Š»Ńное Šø веŃŃŠøŠŗŠ°Š»Ńное Š¾Š³ŃаниŃение по X/Y
- ŠŃŠŗŠ»ŃŃŠµŠ½ŠøŃ Š“Š»Ń Š¼Š¾Š±Š¾Š² (Š½Š°ŠæŃŠøŠ¼ŠµŃ, ŠŃипеŃ, ŃŠ°Š½Ńом)
- ŠŠ»Š¾ŠŗŠøŃовка Šø Š»ŠøŠ¼ŠøŃ Š¼Š¾Š±Š¾Š²:
- ŠŠ¾Š¶Š½Š¾ Š±Š»Š¾ŠŗŠøŃŠ¾Š²Š°ŃŃ ŠøŠ»Šø Š¾Š³ŃŠ°Š½ŠøŃиваŃŃ ŃŠæŠ°Š²Š½ Š¾ŠæŃŠµŠ“ŠµŠ»ŃŠ½Š½ŃŃ
ŃŃŃŠ½Š¾ŃŃŠµŠ¹ (
"minecraft:cow"или"minecraft:pig 5") - ŠŠ»Š¾Š±Š°Š»Ńное Š¾Š³ŃаниŃение Š²ŃеŃ
ŃŃŃŠ½Š¾ŃŃŠµŠ¹ в Š¼ŠøŃе (
AllMobsLimit = 100)
š ŠŃŠøŠ¼ŠµŃ ŠŗŠ¾Š½ŃŠøŠ³ŃŃŠ°ŃŠøŠø:
ŠŠ¾Š»Š½Ńй ŠæŃŠøŠ¼ŠµŃ ŠŗŠ¾Š½ŃŠøŠ³ŃŃŠ°Ńионного ŃŠ°Š¹Š»Š° Š½Š°Ń Š¾Š“ŠøŃŃŃ Š²Š½ŠøŠ·Ń Š¾ŠæŠøŃŠ°Š½ŠøŃ. ŠŃе ŃŃŠ½ŠŗŃŠøŠø можно наŃŃŃŠ°ŠøŠ²Š°ŃŃ Šø Š¾ŃŠŗŠ»ŃŃŠ°ŃŃ ŠæŃŠø Š½ŠµŠ¾Š±Ń Š¾Š“ŠøŠ¼Š¾ŃŃŠø.
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ŠŠ¾ Š·Š°ŠŗŠ°Š·Ń Š¼Š¾Š“Š¾Š² можно ŃŠ²ŃзаŃŃŃŃ ŃŠ¾ мной в Discord или ŃŠµŠ»ŠµŠ³Ńам: Gvoper
šThis is what the mod configuration looks like:
["Collision Settings"]
#Disable all entity collisions (entities will not push each other or be affected by collision)
disableEntityCollisions = true
[NoAdvancements]
#Disable advancements and their checks
disableAdvancements = true
["Bunnyhop Settings"]
#Enables Bunnyhop: automatic jumping when holding space
enableBunnyhop = false
#Base speed multiplier for bunnyhop
#Range: 0.1 ~ 5.0
baseSpeedMultiplier = 1.0
#Sprint speed multiplier
#Range: 1.0 ~ 3.0
sprintMultiplier = 1.1
#Speed effect bonus per level
#Range: 0.0 ~ 1.0
speedEffectPerLevel = 0.1
#Air control sensitivity (0.0 - 1.0)
#Range: 0.0 ~ 1.0
airControlFactor = 0.41
["Airhop Settings"]
#Enables Airhop: allows jumping in the air
enableAirhop = false
#Airhop mode: true = automatic (every X ms), false = manual (press space each time)
airhopAutoMode = true
#Delay between automatic airhops in milliseconds
#Range: 0 ~ 2000
airhopDelayMs = 515
["Mob Blocking Settings"]
#Enable mob blocking system
enableMobBlocking = true
#List of mobs to block with optional limits (format: "mob_id limit" or just "mob_id" for complete block)
blockedMobs = ["minecraft:zombie 40", "minecraft:skeleton 40", "minecraft:creeper 12", "minecraft:spider 25", "minecraft:cave_spider 15", "minecraft:ghast 6", "minecraft:wither_skeleton 25", "minecraft:bat", "minecraft:rabbit", "minecraft:ocelot", "minecraft:parrot 5", "minecraft:tropical_fish 5", "minecraft:pufferfish 4", "minecraft:cod 5", "minecraft:salmon 5", "minecraft:axolotl 5", "minecraft:frog", "minecraft:tadpole", "minecraft:glow_squid 5", "minecraft:squid 15", "minecraft:strider", "minecraft:bee", "minecraft:endermite 7", "minecraft:phantom 4", "minecraft:guardian 7", "minecraft:silverfish 7", "minecraft:vex 7", "minecraft:drowned 20", "minecraft:elder_guardian 5", "minecraft:warden"]
#Global limit for all mobs (-1 to disable)
#Range: > -1
allMobsLimit = 700
["Mob Blocking AiLod Settings"]
#Enable advanced AI LOD culling for mobs
enableMobBlockingAiLod = true
#Vertical distance (Y axis) beyond which mobs are frozen if not ignored
#Range: 1 ~ 512
mobBlockingYDistance = 16
#Horizontal distance (X/Z axis) beyond which mobs are frozen if not ignored
#Range: 1 ~ 512
mobBlockingXDistance = 32
#List of mobs that are completely excluded from the AI LOD/Frustum culling system
mobBlockingExcludedMobs = []
#List of mobs that ignore the vertical (Y) distance check for freezing
mobBlockingYIgnoredMobs = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:ghast", "minecraft:phantom", "minecraft:vex"]
#List of mobs that ignore the horizontal (X) distance check for freezing
mobBlockingXIgnoredMobs = []
["Limit Far Spawn"]
#Enable the spawn limiter system
enableSpawnLimiter = false
#The radius in chunks around the player at what distance entities can appear
#Range: 1 ~ 64
SpawnRadiusChunks = 7
#List of entity types to ignore for spawn limiting
IgnoredEntities = []
We can arrange to order a mod at Discord, my nickname is Gvoper



