Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
Platforms
Supported environments
Details
Licensed GPL-3.0-or-later
Published 2 years ago
Updated last month

Refraction Library was made for commonly used code between multiple projects & includes many useful methods to make adding features such as cutscenes easier to implement and to make the overall development process easier.
Refraction was made by ZeusIGN & ConnorTron110.

All big things that Refraction offers:
- ReConfigāConfig system with auto syncing support
- AtdaāPersistent data storage system
- SyncablesāServer ā Client class syncing capability
- ChannelsāCustom data channels between server and client w/ headers
- NamedAPIāExtension of Channels for named API channel schemes
- RunnablerāHandler for delayed and ticking runnables on client / server
- RefractionEventsāEvent system with multiloader support
- VoxelUtilsāVoxel generation utilities
- ParticlerāParticle wrapper with render and tick manipulation
- RAABBāAllows for non-axis aligned boxes with collision
- CutscenesāCustomizable cutscenes through code (future command support)
- Custom debuggersāSimilar to Minecraft's system of debugging, Refraction has custom debug support
- InteractionsāNPC Interaction handler
- QuestsāQuest handler system, doesn't offer quest stacking by default (future change)
- Server ScreensāFull server side control of screens without extra packets including closing, opening and sharing data between client ā server
- Registrable tracking soundsāTicking sounds that can be registered on the client and called from the server
- Flood FillerāHighly customizable flood filler
- Camera shakeāProvides a camera shake interface
- SyncConfigāAutomatic syncing for player joins
- Vec3HelperāA lot of vec3 util
And a lot more, just take a look for yourself, mainly in @helper and @feature dirs :D



