Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
Links
Creators
Details
Licensed LGPL-3.0-only
Published 2 years ago
Updated 2 years ago
This is a lightweight modļ¼
Its icon comes from Demon Slayer ćé¬¼ę» ć®åļ¼ććć¤ć®ććć°ļ¼ć ļ¼čæęÆäøäøŖč½»éēŗ§ē樔ē»ļ¼ å®ēå¾ę ę„čŖäŗć鬼ēä¹åććé¬¼ę» ć®åļ¼ććć¤ć®ććć°ļ¼ććļ¼
This mod is inspired by goats.
It allows each entity to fly enemies like a goat! ļ¼čæäøŖęØ”ē»ēēµęę„čŖå±±ē¾ć å®ä½æå¾ęÆäøŖå®ä½é½č½åå±±ē¾äøę ·é£č·ęäŗŗļ¼ļ¼
Of course, it's all configurable!
ļ¼å½ē¶ļ¼äøåé½åÆä»„é ē½®ļ¼ļ¼
{
// "damageRateOfMultiplication"ļ¼ä¼¤å®³åēļ¼å³å®äŗęå»ä¼¤å®³ēč®”ē®å
¬å¼äøēä¹ę°
// "damageRateOfMultiplication": Damage rate of multiplication, determines the multiplier in the calculation formula of collision damage
"damageRateOfMultiplication": 5.0,
// "knockbackRateOfMultiplication"ļ¼å»éåēļ¼å³å®äŗå»éęęēč®”ē®å
¬å¼äøēä¹ę°
// "knockbackRateOfMultiplication": Knockback rate of multiplication, determines the multiplier in the calculation formula of knockback effect
"knockbackRateOfMultiplication": 1.0,
// "velocityThreshold"ļ¼éåŗ¦éå¼ļ¼å½å®ä½ēéåŗ¦č¶
čæčæäøŖå¼ę¶ļ¼ęä¼č§¦åęå»ä¼¤å®³åå»éęę
// "velocityThreshold": Velocity threshold, when the speed of the entity exceeds this value, the collision damage and knockback effect will be triggered
"velocityThreshold": 0.0,
// "maxDamage"ļ¼ę大伤害ļ¼ęå»ä¼¤å®³ēäøé
// "maxDamage": Maximum damage, the upper limit of collision damage
"maxDamage": 20.0,
// "minDamage"ļ¼ęå°ä¼¤å®³ļ¼ęå»ä¼¤å®³ēäøé
// "minDamage": Minimum damage, the lower limit of collision damage
"minDamage": 0.0,
// "maxKnockback"ļ¼ę大å»éļ¼å»éęęēäøé
// "maxKnockback": Maximum knockback, the upper limit of knockback effect
"maxKnockback": 5.0,
// "minKnockback"ļ¼ęå°å»éļ¼å»éęęēäøé
// "minKnockback": Minimum knockback, the lower limit of knockback effect
"minKnockback": 0.0,
// "hurtBackRateOfMultiplication"ļ¼å伤åēļ¼å³å®äŗå伤ēč®”ē®å
¬å¼äøēä¹ę°
// "hurtBackRateOfMultiplication": Hurt back rate of multiplication, determines the multiplier in the calculation formula of hurt back
"hurtBackRateOfMultiplication": 1.0,
// "hurtBack"ļ¼ęÆå¦å伤ļ¼å¦ęäøŗtrueļ¼å®ä½åØęå»å
¶ä»å®ä½ę¶ä¹ä¼åå°ä¼¤å®³
// "hurtBack": Whether to hurt back, if true, the entity will also be damaged when it hits other entities
"hurtBack": false,
// "blackListEnabled"ļ¼ęÆå¦åÆēØé»ååļ¼å¦ęäøŗtrueļ¼é»ååäøēå®ä½äøä¼åå°ęå»ä¼¤å®³åå»éęę
// "blackListEnabled": Whether to enable the blacklist, if true, entities in the blacklist will not be subject to collision damage and knockback effect
"blackListEnabled": false,
// "whiteListEnabled"ļ¼ęÆå¦åÆēØē½ååļ¼å¦ęäøŗtrueļ¼åŖęē½ååäøēå®ä½ä¼åå°ęå»ä¼¤å®³åå»éęę
// "whiteListEnabled": Whether to enable the whitelist, if true, only entities in the whitelist will be subject to collision damage and knockback effect
"whiteListEnabled": false,
// "blackList"ļ¼é»ååļ¼å蔨äøēå®ä½äøä¼åå°ęå»ä¼¤å®³åå»éęę
// "blackList": Blacklist, entities in the list will not be subject to collision damage and knockback effect
"blackList": [],
// "whiteList"ļ¼ē½ååļ¼åŖęå蔨äøēå®ä½ä¼åå°ęå»ä¼¤å®³åå»éęę
// "whiteList": Whitelist, only entities in the list will be subject to collision damage and knockback effect
"whiteList": []
}
Only version 1.20.1 of Minecraft is currently supportedļ¼ but I will update to more versions later. ļ¼ē®åä» ęÆęMinecraftē1.20.1ēę¬ļ¼ ä½ęä¼åØä¹åę“ę°å°ę“å¤ēēę¬ćļ¼ ęēBiliBili主锵



