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Minecraft: Java Edition
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This Mod is an artifact mod.This mod does not have a composition table, and the weapons inside are very excessive and not suitable for generation and use. The weapon inside is very high damage, can kill almost any creature what you want to kill. This weapon also has a disarming weapon, which, as the name suggests, once in your hands you can't throw away,and other mods can't modify the weapons,too,it won't be cleared in the inventory. There are weapons, cool fonts, right click kills, cool colored lightning in this mod. There are some useful commands too:
- /super-kill <target(s)>
This command will kill entities through the code inside the weapons that this mod provided,and not use the weapons itself.
2.zero-player-items <player(s)>
This command will drop player(s)'s inventory(s) through the code inside the weapons that this mod provided,and not use the weapons itself.
3.sws-lighting (enable|rainbow <value>:alpha)
This command can set whether the weapons if summon lighting bolts or not and if enable the rainbow effect for lighting bolts.
This command can set the lighting bolts's render alpha when the rainbow effect is enabled.
4.sws-clear-mode (true|false|toggle)
This command can set whether the weapons enables the clear mode or not.
When the clear mode was enabled,the weapons' lighting bolts won't be summoned, and all the entities what were attacked by the weapons will cast to the dead (living) entity,the worlds will be casted to the clear world that all entities without the weapons thiat this mod provided will be removed.
5.sws-clear-debug
This command is used for debugging.
This command will force send clear signal to all the players and cast the client and server worlds to the clear world that all entities without the weapons thiat this mod provided will be removed.
6.sws-item-hue
(item_hue_enable|item_hue_base|item_hue_step|item_hue_offsetX|item_hue_offsetY|item_hue_saturation) (value)
Notice: This command is CLIENT SIDE ONLY.
This command can set whether the weapons' deseribe enables the custom font or not and some configuration about the font's render.
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