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Minecraft: Java Edition
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EN
Unlock a new level of role-playing game in Minecraft!
This mod divides all players into 4 ancient races, whose fate and power are inextricably linked to the dimension of their birth. Each race, in turn, is revealed through three unique nations with special abilities, weaknesses and their own unique game mechanics.
Races and their Nations
1. Overworlders (Inhabitants Of the Upper World)
Their roots are in diversity and harmony (or conflict) The upper world.
- Tech-Human: Descendants of great engineers. Their strength lies in accelerated extraction, recoil resistance, and reduced fall damage. Durable and technologically advanced, they are ideal for builders and researchers of ruins.
- Elf: Children of ancient forests. They have night vision, regeneration, and the ability to fertilize plants with the power of the earth. Their connection to nature makes them excellent farmers, but hot biomes take away their strength.
- Nomad-Human: Free spirits of the endless plains. Born to ride, they deal more damage and knock enemies off their saddles. Their element is speed and space, not cramped caves.
2. Dwellers
Their roots go deep into the rocky bowels of the world.
- Dwarf: Natural miners and miners. They will have accelerated destruction of blocks, night vision and a pickaxe as a gift. They are incredibly hardy, but they feel clumsy and slow on the surface.
- Sculker: A tribe fused with the mysterious Skalk category. They see in the dark, regenerate, and can summon skulk at will. However, their connection to the Depths weakens their health and makes the surface world hostile.
- Vampire:
3. Netherkins
Their roots grew in the fire and ashes of the hell dimension.
- Fireborn: Lava flows in their veins. They don't burn, they set fire to enemies and the blocks themselves, they are fast and strong. But water is a deadly poison for them.
- Withered: The cursed inhabitants of Nezer, who have found strength in corruption. They have resistance and are able to set fire to the enemy, feed on rotten flesh without consequences. They are incredibly fast, but their body is weakened by the curse.
4. Endfolk (The People of the End)
Their roots are in the void and the mysteries of the ender pearl.
- Shulker-Architect: Mysterious creators of floating cities. They have damage resistance, do not take fall damage, and carry as many as three bundles with them. Their body is as solid as obsidian, but heavy and unwieldy.
- Ender Night: Warriors of darkness from the far corners of the End. They are strong in close combat, have night vision, and are skilled at teleporting. Their power flows away like water upon contact with this element.
- Ender Tracker: Scouts and trackers of the void. They are healed by Horus, they are fast and hardy, and their teleportation skill knows no equal. Like all End's children, they suffer from water.
Fashion Features:
- Unique gameplay: Each of the 12 nations offers its own style of play (warrior, builder, farmer, explorer, magician).
- Balance: Strengths are balanced by weaknesses, which encourages tactical thinking and teamwork.
- Ent and RP: A deeply researched backstory to fully immerse yourself in the role.
- Multiplayer: Create guilds, join wars, or trade between nations and races!
** Choose your roots. Determine your fate.**
RU
ŠŃŠŗŃŠ¾Š¹Ńе Š½Š¾Š²Ńй ŃŃŠ¾Š²ŠµŠ½Ń ŃŠ¾Š»ŠµŠ²Š¾Š¹ игŃŃ Š² Minecraft!
ŠŃŠ¾Ń Š¼Š¾Š“ Š“ŠµŠ»ŠøŃ Š²ŃŠµŃ ŠøŠ³ŃŠ¾ŠŗŠ¾Š² на 4 Š“ŃŠµŠ²Š½ŠøŠµ ŃŠ°ŃŃ, ŃŃŃ ŃŃŠ“ŃŠ±Š° Šø ŃŠøŠ»Š° Š½ŠµŃŠ°Š·ŃŃŠ²Š½Š¾ ŃŠ²ŃŠ·Š°Š½Ń Ń ŠøŠ·Š¼ŠµŃŠµŠ½ŠøŠµŠ¼ ŠøŃ ŃŠ¾Š¶Š“ениŃ. ŠŠ°Š¶Š“Š°Ń ŃŠ°Ńа, в ŃŠ²Š¾Ń Š¾ŃŠµŃеГŃ, ŃŠ°ŃŠŗŃŃŠ²Š°ŠµŃŃŃ ŃŠµŃез ŃŃŠø ŃŠ½ŠøŠŗŠ°Š»ŃŠ½ŃŠµ Š½Š°ŃŠøŠø Ń Š¾ŃŠ¾Š±Ńми ŃŠæŠ¾ŃŠ¾Š±Š½Š¾ŃŃŃŠ¼Šø, ŃŠ»Š°Š±Š¾ŃŃŃŠ¼Šø Šø ŃŠ²Š¾ŠµŠ¹ ŃŠ½ŠøŠŗŠ°Š»Ńной ŠøŠ³Ńовой Š¼ŠµŃ аникой.
РаŃŃ Šø ŠøŃ ŠŠ°ŃŠøŠø
1. Overworlders (ŠŠ±ŠøŃŠ°ŃŠµŠ»Šø ŠŠµŃŃ Š½ŠµŠ³Š¾ ŠŠøŃа)
ŠŃ ŠŗŠ¾ŃŠ½Šø - в ŃŠ°Š·Š½Š¾Š¾Š±Ńазии Šø Š³Š°ŃŠ¼Š¾Š½ŠøŠø (или ŠŗŠ¾Š½ŃŠ»ŠøŠŗŃŠ°Ń ) ŠŠµŃŃ Š½ŠµŠ³Š¾ Š¼ŠøŃŠ°.
- Tech-Human (Š¢ŠµŃ Š½Š¾-Человек): ŠŠ¾Ńомки Š²ŠµŠ»ŠøŠŗŠøŃ ŠøŠ½Š¶ŠµŠ½ŠµŃŠ¾Š². ŠŃ ŃŠøŠ»Š° ā Š² ŃŃŠŗŠ¾Ńенной ГобŃŃŠµ, ŃŠ¾ŠæŃŠ¾ŃŠøŠ²Š»ŠµŠ½ŠøŠø Š¾ŃŠ“Š°ŃŠµ Šø ŃŠ¼ŠµŠ½ŃŃŠµŠ½Š½Š¾Š¼ ŃŃŠ¾Š½Šµ Š¾Ń ŠæŠ°Š“ŠµŠ½ŠøŃ. ŠŃŠ¾ŃŠ½Ńе Šø ŃŠµŃ Š½Š¾Š»Š¾Š³ŠøŃŠ½Ńе, они ŠøŠ“ŠµŠ°Š»ŃŠ½Ń Š“Š»Ń ŃŃŃŠ¾ŠøŃелей Šø ŠøŃŃŠ»ŠµŠ“Š¾Š²Š°ŃŠµŠ»ŠµŠ¹ ŃŃŠøŠ½.
- Elf (ŠŠ»ŃŃ): ŠŠµŃŠø Š“ŃŠµŠ²Š½ŠøŃ Š»ŠµŃŠ¾Š². ŠŠ±Š»Š°Š“аŃŃ Š½Š¾ŃŠ½Ńм Š·Ńением, ŃŠµŠ³ŠµŠ½ŠµŃŠ°ŃŠøŠµŠ¹ Šø ŃŠæŠ¾ŃŠ¾Š±Š½Š¾ŃŃŃŃ ŃŠ“обŃŃŃŃ ŃŠ°ŃŃŠµŠ½ŠøŃ ŃŠøŠ»Š¾Š¹ земли. ŠŃ ŃŠ²ŃŠ·Ń Ń ŠæŃŠøŃоГой Š“ŠµŠ»Š°ŠµŃ ŠøŃ ŠæŃŠµŠ²Š¾ŃŃ Š¾Š“Š½ŃŠ¼Šø ŃŠµŃŠ¼ŠµŃŠ°Š¼Šø, но Š¶Š°Ńкие Š±ŠøŠ¾Š¼Ń Š¾ŃŠ½ŠøŠ¼Š°ŃŃ Ń Š½ŠøŃ ŃŠøŠ»Ń.
- Nomad-Human (ŠŠ¾Ńевник-Человек): Š”Š²Š¾Š±Š¾Š“Š½ŃŠµ Š“ŃŃ Šø Š±ŠµŃŠŗŃŠ°Š¹Š½ŠøŃ ŃŠ°Š²Š½ŠøŠ½. Š Š¾Š¶Š“ŠµŠ½Š½ŃŠµ Š“Š»Ń Š²ŠµŃŃ Š¾Š²Š¾Š¹ езГŃ, они наноŃŃŃ Š±Š¾Š»ŃŃŠµ ŃŃŠ¾Š½Š° Šø ŃŠ±ŃаŃŃŠ²Š°ŃŃ Š²ŃŠ°Š³Š¾Š² Ń ŃŠµŠ“ла. ŠŃ ŃŃŠøŃ ŠøŃ ā ŃŠŗŠ¾ŃоŃŃŃ Šø ŠæŃŠ¾ŃŃŠ¾Ń, а не ŃŠµŃŠ½ŃŠµ ŠæŠµŃŠµŃŃ.
2. Dwellers (ŠŠ±ŠøŃŠ°ŃŠµŠ»Šø ŠŠµŃеŃ)
ŠŃ ŠŗŠ¾ŃŠ½Šø ŃŃ Š¾Š“ŃŃ Š³Š»ŃŠ±Š¾ŠŗŠ¾ в ŠŗŠ°Š¼ŠµŠ½Š½Ńе Š½ŠµŠ“ŃŠ° Š¼ŠøŃŠ°.
- Dwarf (ŠŠ²Š¾ŃŃ): ŠŃŠøŃŠ¾Š¶Š“ŠµŠ½Š½ŃŠµ ŃŠ°Ń ŃŠµŃŃ Šø ŃŃŠ“окопŃ. ŠŃ Š¶Š“ŠµŃ ŃŃŠŗŠ¾Ńенное ŃŠ°Š·ŃŃŃŠµŠ½ŠøŠµ блоков, Š½Š¾ŃŠ½Š¾Šµ Š·ŃŠµŠ½ŠøŠµ Šø ŠŗŠøŃŠŗŠ° в ŠæŠ¾Š“Š°ŃŠ¾Šŗ. ŠŠµŠ²ŠµŃоŃŃŠ½Š¾ Š²ŃŠ½Š¾ŃливŃ, но на повеŃŃ Š½Š¾ŃŃŠø ŃŃŠ²ŃŃŠ²ŃŃŃ ŃŠµŠ±Ń Š½ŠµŃŠŗŠ»Ńже Šø Š¼ŠµŠ“Š»ŠøŃŠµŠ»Ńно.
- Sculker (ДкалкеŃ): ŠŠ»ŠµŠ¼Ń, ŃŃŠ¾ŃŃŠµŠµŃŃ Ń ŃŠ°ŠøŠ½ŃŃŠ²ŠµŠ½Š½Š¾Š¹ Дкалк-ŠŗŠ°ŃŠµŠ³Š¾Ńией. ŠŠ½Šø виГŃŃ Š² ŃŠµŠ¼Š½Š¾Ńе, ŃŠµŠ³ŠµŠ½ŠµŃŠøŃŃŃŃ Šø могŃŃ ŠæŃŠøŠ·ŃваŃŃ ŃŠŗŃŠ»ŃŠŗ по ŃŠ²Š¾ŠµŠ¹ воле. ŠŠ“нако ŠøŃ ŃŠ²ŃŠ·Ń Ń ŠŠ»Ńбинами Š¾ŃŠ»Š°Š±Š»ŃŠµŃ ŠøŃ Š·Š“Š¾ŃŠ¾Š²Ńе Šø Š“ŠµŠ»Š°ŠµŃ ŠæŠ¾Š²ŠµŃŃ Š½Š¾ŃŃŠ½Ńй Š¼ŠøŃ Š²ŃŠ°Š¶Š“ŠµŠ±Š½ŃŠ¼.
- Vampire (ŠŠ°Š¼ŠæŠøŃ):
3. Netherkins (ŠŠµŃŠø ŠŠµŠ·ŠµŃа)
ŠŃ ŠŗŠ¾ŃŠ½Šø ŠæŃŠ¾ŃŠ¾ŃŠ»Šø в огне Šø пепле Š°Š“ŃŠŗŠ¾Š³Š¾ ŠøŠ·Š¼ŠµŃŠµŠ½ŠøŃ.
- Fireborn (ŠŠ³Š½ŠµŃŠ¾Š¶Š“ŠµŠ½Š½ŃŠ¹): Š ŠøŃ Š¶ŠøŠ»Š°Ń ŃŠµŃŠµŃ Š»Š°Š²Š°. ŠŠ½Šø не гоŃŃŃ, поГжигаŃŃ Š²ŃŠ°Š³Š¾Š² Šø ŃŠ°Š¼Šø блоки, бŃŃŃŃŃ Šø ŃŠøŠ»ŃнŃ. ŠŠ¾ воГа Š“Š»Ń Š½ŠøŃ - ŃŠ¼ŠµŃŃŠµŠ»ŃŠ½ŃŠ¹ ŃŠ“.
- Withered (ŠŃŃŃŃŠøŃелŃ): ŠŃоклŃŃŃŠµ Š¾Š±ŠøŃŠ°Ńели ŠŠµŠ·ŠµŃа, Š½Š°ŃŠµŠ“ŃŠøŠµ ŃŠøŠ»Ń в ŃŠ°Š·Š»Š¾Š¶ŠµŠ½ŠøŠø. ŠŠ±Š»Š°Š“аŃŃ ŃŠ¾ŠæŃŠ¾ŃŠøŠ²Š»ŠµŠ½ŠøŠµŠ¼ Šø ŃŠæŠ¾ŃŠ¾Š±Š½Ń поГжеŃŃ Š²ŃŠ°Š³Š°, ŠæŠøŃŠ°ŃŃŃŃ Š³Š½ŠøŠ»Š¾Š¹ плоŃŃŃ Š±ŠµŠ· ŠæŠ¾ŃŠ»ŠµŠ“ŃŃŠ²ŠøŠ¹. ŠŠµŠ²ŠµŃоŃŃŠ½Š¾ бŃŃŃŃŃ, но ŠøŃ ŃŠµŠ»Š¾ Š¾ŃŠ»Š°Š±Š»ŠµŠ½Š¾ ŠæŃŠ¾ŠŗŠ»ŃŃŠøŠµŠ¼.
4. Endfolk (ŠŠ°ŃоГ ŠŠ½Š“а)
ŠŃ ŠŗŠ¾ŃŠ½Šø - в ŠæŃŃŃŠ¾Ńе Šø ŃŠ°Š¹Š½Š°Ń ŃŠ½Š“еŃ-жемŃŃŠ³Š°.
- Shulker-Architect (ШалкеŃ-ŠŃŃ ŠøŃŠµŠŗŃоŃ): ŠŠ°Š³Š°Š“Š¾ŃŠ½Ńе ŃŠ¾Š·Š“Š°ŃŠµŠ»Šø паŃŃŃŠøŃ Š³Š¾ŃŠ¾Š“ов. ŠŠ±Š»Š°Š“аŃŃ ŃŠ¾ŠæŃŠ¾ŃŠøŠ²Š»ŠµŠ½ŠøŠµŠ¼ ŃŃŠ¾Š½Ń, не полŃŃŠ°ŃŃ ŃŃŠ¾Š½ Š¾Ń ŠæŠ°Š“ŠµŠ½ŠøŃ Šø ноŃŃŃ Ń ŃŠ¾Š±Š¾Š¹ ŃŠµŠ»ŃŃ ŃŃŠø ŃŠ²ŃŠ·ŠŗŠø. ŠŃ ŃŠµŠ»Š¾ ŠæŃŠ¾Ńно, как Š¾Š±ŃŠøŠ“иан, но ŃŃŠ¶ŠµŠ»Š¾ Šø Š½ŠµŠæŠ¾Š²Š¾ŃŠ¾Ńливо.
- Ender Night (ŠŠ½Š“Š¾Š²Š°Ń ŠŠ¾ŃŃ): ŠŠ¾ŠøŠ½Ń ŃŃŠ¼Ń ŠøŠ· Š“Š°Š»ŃŠ½ŠøŃ ŃŠ³Š¾Š»ŠŗŠ¾Š² ŠŠ½Š“а. Š”ŠøŠ»ŃŠ½Ń в ближнем боŃ, облаГаŃŃ Š½Š¾ŃŠ½Ńм Š·Ńением Šø маŃŃŠµŃŃŠŗŠø ŃŠµŠ»ŠµŠæŠ¾ŃŃŠøŃŃŃŃŃŃ. ŠŃ ŃŠøŠ»Š° ŃŃŠµŠŗŠ°ŠµŃ, как воГа, ŠæŃŠø ŠŗŠ¾Š½ŃŠ°ŠŗŃе Ń ŃŃŠ¾Š¹ ŃŃŠøŃ ией.
- Ender Tracker (ŠŠ½Š“еŃ-ДлеГопŃŃ): Š Š°Š·Š²ŠµŠ“ŃŠøŠŗŠø Šø ŃŠ»ŠµŠ“опŃŃŃ ŠæŃŃŃŠ¾ŃŃ. ŠŃ ŠøŃŃŠµŠ»ŃŠµŃ Ń Š¾ŃŃŃ, они бŃŃŃŃŃ Šø Š²ŃŠ½Š¾ŃливŃ, а ŠøŃ Š½Š°Š²ŃŠŗ ŃŠµŠ»ŠµŠæŠ¾ŃŃŠ°ŃŠøŠø не Š·Š½Š°ŠµŃ ŃŠ°Š²Š½ŃŃ . ŠŠ°Šŗ Šø Š²ŃŠµ Š“ŠµŃŠø ŠŠ½Š“а, они ŃŃŃŠ°Š“аŃŃ Š¾Ń Š²Š¾Š“Ń.
ŠŃобенноŃŃŠø моГа:
- Š£Š½ŠøŠŗŠ°Š»ŃŠ½Ńй геймплей: ŠŠ°Š¶Š“Š°Ń ŠøŠ· 12 Š½Š°ŃŠøŠ¹ ŠæŃŠµŠ“Š»Š°Š³Š°ŠµŃ ŃŠ²Š¾Š¹ ŃŃŠøŠ»Ń игŃŃ (воин, ŃŃŃŠ¾ŠøŃелŃ, ŃŠµŃмеŃ, ŠøŃŃŠ»ŠµŠ“Š¾Š²Š°ŃŠµŠ»Ń, маг).
- ŠŠ°Š»Š°Š½Ń: Š”ŠøŠ»ŃŠ½Ńе ŃŃŠ¾ŃŠ¾Š½Ń ŃŃŠ°Š²Š½Š¾Š²ŠµŃŠµŠ½Ń ŃŠ»Š°Š±Š¾ŃŃŃŠ¼Šø, ŃŃŠ¾ пооŃŃŃŠµŃ ŃŠ°ŠŗŃŠøŃŠµŃкое мŃŃŠ»ŠµŠ½ŠøŠµ Šø команГнŃŃ ŃŠ°Š±Š¾ŃŃ.
- ŠŠ¾Ń Šø Š Š: ŠŠ»Ńбоко ŠæŃŠ¾ŃŠ°Š±Š¾ŃŠ°Š½Š½Š°Ń ŠæŃŠµŠ“ŃŃŃŠ¾ŃŠøŃ Š“Š»Ń ŠæŠ¾Š»Š½Š¾Š³Š¾ погŃŃŠ¶ŠµŠ½ŠøŃ в ŃŠ¾Š»Ń.
- ŠŃŠ»ŃŃŠøŠæŠ»ŠµŠµŃ: Š”Š¾Š·Š“Š°Š²Š°Š¹ŃŠµ Š³ŠøŠ»ŃŠ“ŠøŠø, вŃŃŃŠæŠ°Š¹ŃŠµ в Š²Š¾Š¹Š½Ń или ŃŠ¾ŃŠ³ŃŠ¹Ńе Š¼ŠµŠ¶Š“Ń Š½Š°ŃŠøŃми Šø ŃŠ°Ńами!
ŠŃŠ±ŠµŃŠø ŃŠ²Š¾Šø ŠŗŠ¾ŃŠ½Šø. ŠŠæŃеГели ŃŠ²Š¾Ń ŃŃŠ“ŃŠ±Ń.




