Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Flatter Signs: A Mode 13h Addon
A Fabric mod for Minecraft 1.20.1 that adds billboarding to signs when paired with the Mode 13h shaderpack.
Designed as an addon for Mode 13h: MS-DOSify!. Without the shaderpack you can still use the mod, but signs will render as a cross/hatch model (like vanilla grass/flowers), because Mode 13h is what actually converts those models into billboards.

š§¾ Why This Exists
Mode 13h already billboards several objects for that crunchy DOS look ā but signs are special: the moment you billboard them, the vanilla text rendering becomes useless (no ārealā front face to draw on).
So Flatter Signs solves the readability problem by:
- making signs one-sided (like pre-1.20 behavior, fitting the āno backsideā billboard logic),
- and printing the signās content in chat with a vanilla-style prefix:
<Sign> Hello world!

⨠Features
š Billboard-ready sign models
- Standing signs are turned into a cross/hatch model so Mode 13h can billboard them.
- All wood variants supported.
- Works with signs and hanging signs.
š¬ Chat reading (right click)
- Right click a sign to print its text in chat with a
<Sign>prefix. - Shift + right click to edit the sign (since normal right click is now āreadā).
šØ Vanilla mechanics preserved (and made visible)
These interactions affect both the sign itself and the chat output:
- Dye a sign ā the text printed in chat matches the dyed color.
- Glow ink sac ā sign glows in the dark.
- Honeycomb (wax) ā sign becomes non-editable (even with Shift+RMB) but still readable/printable.
šŖµ Resourcepack-friendly by design
- Signs use the item sign texture, so they stay compatible with any resource pack automatically.
- Wall signs are procedurally generated from the item texture: if your pack keeps the general vanilla sign silhouette, it should ājust workā with no extra assets (otherwise, check Configuration below).
ā ļø Known compromise
Wall Hanging Signs
Wall hanging signs are flat, not billboarded. Their shape makes true billboarding impractical, so this is the best balance between:
- readability,
- visual consistency,
- and not breaking the model into something uncanny.
āļø Configuration
A simple .json config lets you enable/disable each feature independently (billboard model, chat printing, one-sided behavior, shift-to-edit logic, dye/glow/wax behavior, hanging sign support, etc.).
-
Location:
config/flattersigns.json(generated after first launch) -
Use case: keep only the bits you want if youāre not using Mode 13h.
-
Resource packs with non-vanilla sign silhouettes may need:
wall_sign_texture_crop_height(1..16) ā visible pixel height taken from the item texture.wall_sign_texture_crop_offset(0..16, clamped) ā vertical offset into the item texture before cropping.
š§© Compatibility
| Platform | Minecraft | Works? | Notes |
|---|---|---|---|
| Fabric | 1.20.1 | ā | Native target |
| Forge | 1.20.1 | ā | Via Sinytra Connector + Forgified Fabric API |
| Without Mode 13h shaderpack | 1.20.1 | ā * | No billboard effect; signs appear as cross/hatch models |
ā Quick usage cheat sheet
- Read sign: Right click
- Edit sign: Shift + right click
- Dye / glow / wax: Same items, same behavior ā now reflected in chat readability too
šļø Credits
- Mod & idea: HandLock_
- Made for: Mode 13h: MS-DOSify! shaderpack
āNo backside, eyes up here!ā



