Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
DabaoSword(大å®å)
ā ā This is a mod related to the game "Legends of Three Kingdoms", which adds some cards from "Legends of Three Kingdoms" to Minecraft, such as "Too Happy to Think of Home" and "Iron Shackles" (more gameplay may be added in the future). It not only enriches the gameplay of survival mode but also can be used for PVP. Thriving!
ā ā ęč§åé¦ćčę°ēēQQ群ļ¼973712806
English
Main Contents
Role Mode (v0.6)
ā ā A 3-team asymmetric PvP mode inspired by the "Legends of Three Kingdoms" role mode.
ā ā In the game, players can use the command /dabaosword or press Left Ctrl + M simultaneously (if the hotkey is occupied, try pressing it in the chat screen) to open a quick menu composed of text components. Click on [New Game] to view the rules and select a mode.
ā ā When attempting to create a match, the system will pull all players not in another match within 20 blocks (range can be modified in the config file) into the same match, centering around the player. A minimum of two players is required to start a match.
ā ā Once a match is successfully created, a 10-second (configurable) countdown begins. During the preparation phase, any participant can click [Decline to Join] in the chat screen to opt out, preventing the match from starting.
Below are the detailed rules for Role Mode battles (viewable in-game):
- Team Assignment: At the start of the game, each player is randomly assigned a hidden identity. With three or more players, half (rounded down) will be Rebels, one will be a Turn-coat, and the rest will be Ministers, forming three teams.
- Team Lives: Players can respawn until their team's total lives run out. Eliminated players reveal their identitis and spectate the game. The Rebel team has an average of 3 lives per player. The total lives of the Minister team and the Turn-coat match the Rebels' total lives (e.g., in a 5-player game, 2 Rebels share 6 lives, Ministers have 6 lives, and the Turn-coat has 6 lives; in a 6-player game, 3 Rebels share 9 lives, 2 Ministers share 9 lives, and the Turn-coat has 9 lives).
- Scoring: Ministers gain 1 point for killing a Rebel. Rebels gain 1 point for killing a Minister. The Turn-coat gains 1 point for killing either a Minister or a Rebel. Killing a Turn-coat or a teammate does not award points.
- Victory Conditions: When all members of either the Minister or Rebel team are eliminated, if only one team remains, they win. If both the Turn-coat and another team remain, the team with the higher score wins. If the score is tied, the game continues until the Turn-coat gains score (Turn-coat wins) or dies (remaining team wins).
- Timeout Rule: If no one scores for an extended period (configurable), the game ends. If one team has the highest score, they win; otherwise, no one wins.
Card Drawing Mechanism
- Killing hostile mobs has a small chance (0.1) to draw a card. Killing a player draws 1 card and restores health to 20.
- A card pile can be crafted using paper and black dye. When equipped in the corresponding trinket slot, it draws 2 cards per minute in survival or adventure mode until the number of cards in the inventory exceeds the player's maximum health. Additionally, the pile can store cards ā see the item tooltip for usage details.
- In the screen opened by Left Ctrl + K, pressing the Delete key allows you to discard cards. Discarding 3 cards draws 1 new card.
Card Drawing Probability
ā ā Implemented a simple Battle Expansion card deck (160 cards) like that in "Legend of Three Kingdoms". When the deck is depleted, it reshuffles and restores to 160 cards without affecting previously drawn cards.
Card Usage
- Basic cards can be automatically triggered in specific situations. "Dash," "Peach," and "Wine" can also be actively used by right-clicking for their effects.
(Note: The "Slash" card only triggers automatically if in the hotbar or offhand.) - Scroll cards must be in the hand and used with a right-click.
- Equipment cards must be equipped in the trinket slot to take effect. Equipment trinkets cannot be manually removed; right-clicking while holding a new equipment item will replace the currently worn one.
Skill Acquisition
ā ā Players receive one skill upon first entering the world. Every 5 minutes, players can change their skill by holding the new skill in the offhand and sneaking while right-clicking.
ā ā Additionally, throwing 64 emeralds to a Nitwit villager will generate a gift box. Holding gold ingots or gold blocks in the offhand while opening the gift box grants a chance to obtain a skill (for a higher probability, hold multiple gold blocks ā otherwise, it's just wasting gold).
Skill Usage
ā All skills must be equipped in the skill trinket slot to be activated!
- Active Skills need to be used by pressing the J hotkey (configurable). They activate when conditions are met. When multiple active skills exist, long-press the hotkey to select priority skills.
- Passive Skills will automatically trigger when conditions are met.
- Since Minecraft is not turn-based, skill usage is limited. Some skills share cooldowns, while others have independent cooldowns.
Miscellaneous
- All "Legend of Three Kingdoms" equipment (weapons, armor, and horses) and skills have dedicated trinket slots and must be equipped in these slots to be effective. The items in the skill and card pile trinket slots do not drop upon death.
- Equipping skills, weapons, or other trinkets will notify all players.
- Use the command
/dabaosword info <player>to check a target player's equipment and skills. Press Left Ctrl + I to quickly view the nearest player's info. - Upon death, all cards are cleared (even if keepInventory gamerule is true). Upon respawn, players draw 1 "Slash," 1 "Dash," 1 "Peach," and 1 random card.
Game Rules
ā ā card_pile_hungerless: Whether the card pile prevents hunger from decreasing (default: off).
ā ā clear_cards_after_death: Whether to clear all cards upon death (default: on). If disabled, cards will drop normally on death, and no new cards will be given on respawn.
ā ā give_card_interval: Interval for card pile distribution (in seconds). Default is 2 cards every 60 seconds, with a minimum of 1 second.
ā ā change_skill_interval: Interval for skill changes (in seconds). Default is 5 minutes. Setting to -1 disables skill refreshes.
ā ā enable_cards_limit: Whether to limit card pile distribution (if the number of cards exceeds the player's max health, auto-distribution stops). Default: on.
äøęä»ē»
äø»č¦å 容
身份樔å¼ļ¼v0.6ļ¼
ā ā äøäøŖę ¹ę®äøå½ę身份樔å¼č®¾č®”ē3éµč„äøåÆ¹ē§°pvpē©ę³ć
ā ā åØęøøęå
ļ¼ē©å®¶åÆä»„éčæä½æēØę令/dabaoswordęč
åę¶ęäøå·¦CtrlåMé®ļ¼č„åæ«ę·é®å ēØļ¼čÆ·å°čÆåØč天ēé¢ęäøļ¼ ęå¼ē±ęę¬ē»ä»¶ē»ęēåæ«ę·čåļ¼ē¹å»å
¶äøēćę°å»ŗęøøęćļ¼å³åÆę„ēęøøęč§ååéę©ęØ”å¼ć
ā ā å°čÆå建对ęę¶ļ¼ē³»ē»ä¼ä»„ē©å®¶äøŗäøåæļ¼å°éčæ20ę ¼ļ¼čå“åÆä»„éčæé
ē½®ęä»¶äæ®ę¹ļ¼å
ēå
¶ä»äøå¤äŗåƹęäøēē©å®¶ęå
„åäøå±åƹęćéč¦č³å°äø¤åē©å®¶ęåÆä»„å建对ęć
ā ā ęåå建对ęåļ¼ä¼čæå
„10ē§ļ¼ēå¾
ę¶é“åÆé
ē½®ļ¼ēå¾
åč®”ę¶ćåØåå¤é¶ę®µļ¼ä»»ęäøååäøåƹęēē©å®¶ååÆä»„éčæęå¼č天ę ē¹å»ćęē»å å
„ćčę¾å¼å å
„ļ¼ē¶å对ęäøä¼å¼å§ć
仄äøęÆčƦē»ē身份樔å¼åƹęč§åļ¼ļ¼åÆåØęøøęå
ę„ēļ¼
- éµč„åé ļ¼ęøøęå¼å§ę¶ļ¼éęŗäøŗęÆä½ē©å®¶åé 身份ļ¼čŗ«ä»½äæ”ęÆä» 对čŖå·±åÆč§ć3åå仄äøē©å®¶åäøę¶ļ¼å ¶äøäøåäŗŗļ¼åäøåę“ļ¼äøŗå蓼ļ¼1äŗŗäøŗå 儸ļ¼ä½äøē©å®¶äøŗåæ č£ļ¼å ±3äøŖéµč„ć
- éµč„ēå½ļ¼ē©å®¶ę»äŗ”ååÆä»„å¤ę“»ļ¼ē“å°čÆ„éµč„ēå½ę°éčå°½ćäøč½åå¤ę“»ēē©å®¶å ¬åøčŗ«ä»½ļ¼ęč§ęøøęćå蓼éµč„ęäŗŗå3ę”å½č®”ļ¼å ¶ä»éµč„ē©å®¶ēēå½ę°ä¹åēäŗå蓼éµč„ē©å®¶ēå½ę°ä¹åļ¼å¦5äŗŗęøøęļ¼äø¤ååč“¼å ±6ę”å½ļ¼åæ č£éµč„6ę”å½ļ¼å 儸6ę”å½ļ¼6äŗŗęøøęļ¼3ååč“¼å ±9ę”å½ļ¼åæ č£éµč„2äŗŗå ±9ę”å½ļ¼å 儸9ę”å½ļ¼ć
- å¾åč§åļ¼åæ č£å»ęå蓼å¾1åļ¼å蓼å»ęåæ č£å¾1åļ¼å 儸å»ęåæ č£ęå蓼ååÆå¾1åļ¼åæ č£åå蓼å»ęå 儸ęéåäøå¾åć
- č·čę”ä»¶ļ¼å½åæ č£ęå蓼éµč„ēęåå ØéØč¢«ę·ę±°åļ¼č„ä» åäøéļ¼å评éč·čļ¼č„čæå©äø¤éļ¼å 儸äøåæ č£ęå蓼ļ¼ļ¼å¾åę“é«ēéµč„č·čļ¼å¦ęå¾åēøåļ¼åē»§ē»ęøøęļ¼ē“å°å 儸å¾åļ¼å 儸čļ¼ęę»äŗ”ļ¼å¦äøéčļ¼ļ¼ęøøęē»ęć
- č¶ ę¶č§åļ¼ęøøęčæēØäøļ¼č„éæę¶é“ļ¼åÆéčæé ē½®ęä»¶äæ®ę¹ļ¼ę äŗŗå¾åļ¼åęøøęå¼ŗå¶ē»ęćę¤ę¶č„ęåÆäøå¾åęé«ēéµč„ļ¼å ¶č·čļ¼åä¹ę äŗŗč·čļ¼ć
ęøēęŗå¶
- ęę»ę对ēē©ęč¾å°ę¦ēļ¼0.1ļ¼åÆä»„ęøēļ¼ęę»ē©å®¶č½ęø1å¼ ēåę¶åå¤ēå½č³20ć
- ēå åÆä»„ēØēŗøåé»č²ęęåęļ¼č£ å¤åØåƹåŗé„°åę ę¶ļ¼åØēåęåé©ęØ”å¼ęÆåéē»ęęč åäø¤å¼ ēļ¼ē“å°čå å”ēę°é大äŗē©å®¶ę大ēå½å¼äøŗę¢ćę¤å¤ļ¼ēå åÆä»„åę¾å”ēļ¼å ·ä½ä½æēØę¹ę³č§ēå ē©åēē©åę示ć
- åØå·¦Ctrl+Kęå¼ēēé¢å ļ¼ęäødeleteé®åÆä»„å¼ē½®å”ēļ¼å¼ē½®å”ēč¾¾å°3å¼ ę¶åÆęøäøå¼ ēć
ęøēę¦ē
ā ā ē°å·²å®ē°äŗäøäøŖē®åēåäŗēÆå”ēēå ļ¼160å¼ ēļ¼ļ¼å½ēå ēē被ęøå åļ¼åä¼ęä¹±ēå ļ¼ę°ééę°åå°160å¼ ļ¼ä¹åęøå°ēēäøåå½±åć
å”ē使ēØę¹å¼
- åŗę¬ēåÆä»„åØē¹å®ę
åµäøčŖåØč§¦åļ¼éŖćę”ćé
äŗ¦åÆäø»åØå³é®ä½æēØä»„č·å¾åƹåŗęęć
ļ¼ę³Øęļ¼ęä» åØåæ«ę·ę ęč åÆęęä¼čŖåØč§¦åļ¼ä½äŗå ¶ä»ä½ē½®ē¦ēØļ¼ - é¦åēåéęæåØęäøļ¼å³é®ę¹åÆä½æēØć
- č£ å¤ēéč¦č£ å¤åØé„°åę ęåÆä»„ēęćč£ å¤ē±»é„°åäøåÆä»„äø»åØč±äøļ¼ęęč£ å¤ē±»é„°åå³é®ä½æēØåÆä»„ęæę¢ä¹å穿ę“ēč£ å¤ć
ęč½č·åę¹å¼
ā ā 第äøę¬”čæå
„å攣åÆä»„č·å¾äøäøŖęč½ļ¼ęÆčæ5åéļ¼ē©å®¶åÆä»„ę“ę¢ęč½ļ¼ę“ę¢ę¹å¼äøŗļ¼åÆęęæęč½ļ¼ę½č”å³é®ć
ā ā ę¤å¤ļ¼å°äøē»ē»æå®ē³ęē»å»åęę°ļ¼ä¼äŗ§ēäøäøŖē¤¼ēļ¼åÆęęééęéå仄ęå¼ē¤¼ēļ¼ęę¦ēč·å¾ęč½ļ¼å¦ęę³ęé«č·å¾ęč½ēę¦ēļ¼é£å°±åÆęå¤ę¾äŗéåļ¼å¦åå°±ē½ę°Ŗéäŗļ¼ć
ęč½ä½æēØę¹å¼
ā ęęęč½åéč¦č£ å¤åØęč½é„°åę ęåÆä»„ååØļ¼
- äø»åØęéęäøåæ«ę·é®J使ēØļ¼åÆčŖē±äæ®ę¹ļ¼ļ¼ę»”č¶³ę”ä»¶å³åÆååØļ¼č„ęå¤äøŖäø»åØęļ¼éæę评ęé®åÆä»„éę©ä¼å ååØēęč½ļ¼
- 被åØę滔足ę”ä»¶å°±ä¼čŖåØč§¦åļ¼
- ē±äŗ MC äøęÆååå¶ļ¼äøŗäŗéå¶ęč½ååØļ¼éØåęč½ę CDļ¼å ¶äøéØåęč½å ±äŗ« CDļ¼éØåęč½ęē¬ē« CDć
ę锹
- ęęäøå½ęēč£ å¤ļ¼ę¦åØćé²å ·å马å¹ļ¼åęč½é½ęäøéØēé„°åę ļ¼äøéč¦č£ å¤åØé„°åę ęč½ēęćå ¶äøļ¼ęč½åēå é„°åę ēē©åęÆę»äŗ”äøęč½ēć
- ē©å®¶č£ å¤ęč½ćč£ å¤ēé„°ååļ¼ä¼éē„ęęē©å®¶ć
- åÆä»„ēØå½ä»¤
/dabaosword info <player>ę„ēē®ę ē©å®¶ēč£ å¤åęč½ćęäøå·¦Ctrl+IåÆä»„åæ«éę„ēč·ē¦»ęčæēå ¶ä»ē©å®¶ēäæ”ęÆć - ē©å®¶ę»äŗ”åļ¼ęø 空ęęå”ēļ¼å³ä½æå¼äŗę»äŗ”äøęč½ļ¼ļ¼å¤ę“»åļ¼č·å¾ęćéŖćę”åäøå¼ 仄åäøå¼ éęŗēļ¼
ęøøęč§å
ā ā card_pile_hungerless: ēå ęÆå¦č½äæę鄱é£åŗ¦äøŗ20ļ¼é»č®¤å
³éć
ā ā clear_cards_after_death: ę»äŗ”åęÆå¦ęø
é¤ęęå”ēļ¼é»č®¤å¼åÆļ¼č„å
³éļ¼ę»äŗ”åēä¼ę£åøøęč½ļ¼å¤ę“»åäøä¼ē»ēć
ā ā give_card_interval: ēå åēę¶é“é“éļ¼åä½ļ¼ē§ļ¼ļ¼é»č®¤60ē§åäø¤å¼ ēļ¼ęå°å¼äøŗ1ć
ā ā change_skill_interval: ę“ę¢ęč½ę¶é“é“éļ¼åä½ļ¼ē§ļ¼ļ¼é»č®¤5åéć设置ę-1ę¶ļ¼äøä¼å·ę°ę“ę¢ęč½ēęŗä¼ć
ā ā enable_cards_limit: ęÆå¦éå¶ēå åēļ¼č„ęēę°å¤§äŗēå½äøéååę¢čŖåØåēļ¼ļ¼é»č®¤å¼åÆć
å¦č§ļ¼MC mod ē¾ē§ - 大å®å



