
Cobblemon KO Shiny
ArchivedIncrease your chances of getting a shiny Pokemon by KOing wild versions of it!
Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
This project is now part of Cobblemon Unchained!
This mod will only receive bug fixes going forward. Cobblemon Unchained makes it so that this mod and a handful of others I made surrounding Pokémon spawning could play well together.
KO Shiny
Increase your chances of getting a shiny Pokemon by KOing wild versions of it!
Help
Features
Defeat Streak
Whenever a player defeats a wild PokĆ©mon, a counter associated with that PokĆ©monās species is increased for that player. This counter is never reset, and persists throughout the life of the player on that world.
Bonus Shiny Chance
As a playerās wild PokĆ©mon KO counter increases, any PokĆ©mon of that counterās species that spawns nearby will gain a higher chance of becoming shiny. The chances are organized by thresholds; when a playerās KO counter becomes high enough, they unlock additional chances. When there are multiple players nearby who have unlocked a threshold for the spawning PokĆ©monās species, the player with the highest unlocked threshold will add their chances.
Config
In the config, you can change the range at which a PokĆ©mon considers a playerās count when spawning. By default itās 64 blocks. You can also configure the thresholds, which by default are at a count of 101+ you get 2 chances, 301+ you get 3, and 501+ you get 4. If there isnāt a player nearby who has achieved a threshold, thereās just 1 chance. The other side of the chance is determined by the shinyRate in the Cobblemon config, which is 8196 by default.
Dependencies
Cobblemon Modrinth / CurseForge
Fabric Language Kotlin Modrinth / CurseForge
Cloth Config Modrinth / CurseForge

