
Relicsโ้บ็ฉ
When a player dies, a relic chest is generated to preserve the items in the player's inventory at the time of death, preventing the items from being destroyed.โ็ถ็ฉๅฎถๆญปไบกๆ๏ผๆ็ข็ไธๅ้บ็ฉ็ฎฑไพไฟๅญ็ฉๅฎถๆญปไบกๆ่ๅ ไธญ็็ฉๅ๏ผไปฅ้ฒๆญข้ไบ็ฉๅ่ขซ้ทๆฏใ
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Compatibility
Minecraft: Java Edition
1.21.5โ1.21.8
Platforms
Creators
Details
Licensed MIT
Published 2 months ago
Updated last week
Functionโๅ่ฝ
- When a player dies, a relics chest will be generated at the location where the player died, which will store all the experience points and items the player had at the time of death.โ็ฉๅฎถๆญปไบกไนๅพๆๅจๅๅฐ็ๆไธๅ้บ็ฉ็ฎฑ๏ผๅ ถไธญๆไฟๅญ็ฉๅฎถๆญปไบกๆ่บซไธ็ๆๆ็ถ้ฉๅผๅ็ฉๅใ
- The owner of the relics can left-click on the relic chest to transfer the stored experience points and items to the player. If the player's inventory is full, the unfillable items will drop to the ground. Experience points will be directly transferred to the player instead of dropping as experience orbs.โ็ฑ้บ็ฉไธปไบบๅฐ้บ็ฉ็ฎฑๆไธๅทฆ้ตไพฟๆๅฐๅ ถไธญๅฒๅญ็็ถ้ฉๅผๅ็ฉๅ็ตฆไบ็ฉๅฎถใๅฆๆ็ฉๅฎถ็็ฉๅๆฌๅทฒๆปฟ๏ผ่ฃไธไธ็็ฉๅๅฐๆๆๅจๅฐไธใ็ถ้ฉๅผๆ็ดๆฅ็ตฆไบ็ฉๅฎถ่ไธๆฏๆ่ฝ็บ็ถ้ฉ็ใ
- The relics chest cannot be opened by non-relics owners when the left mouse button is pressed.โ้้บ็ฉไธปไบบๅจๆไธๅทฆ้ตๆ็กๆณ้ๅ่ฉฒ้บ็ฉ็ฎฑใ


