Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
Platforms
Creators
Details
Licensed ARR
Published 3 months ago
Updated 3 months ago
Changelog
Blind Shader - Version Log
First stable version
Added
- ⨠Cartoon banding system with 8 bands per color channel
- šļø Advanced depth-based outline detection
- šØ Color saturation enhancement (1.05x multiplier)
- š Smooth vignette effect with gradual falloff
- š” Normal-based directional lighting
- š Multiple render target (MRT) support in gbuffers
Technical Improvements
- Outline thickness optimized to 1.6x multiplier for balanced appearance
- Smooth transitions between color bands using smoothstep interpolation
- Contrast adjustment reduced to 1.05x for comfortable viewing
- Outline color shifted to dark blue-black (0.02, 0.03, 0.05) for softer look
- 4-directional depth checking for improved edge detection accuracy
Performance
- GLSL 120 shader language for maximum compatibility
- Lightweight composite rendering pass
- Optimized texture sampling operations
- Average performance impact: 5-10 FPS (varies by system)
Known Issues
- Transparent blocks (water, glass) don't receive outlines due to depth buffer limitations
- Outline thickness may diminish at far render distances
- Outlines appear more prominent during nighttime
Planned for v0.3
- šļø Adjustable outline thickness settings
- š Custom color palette support
- āļø Improved day/night cycle transitions
- š§ Better transparent block handling
- āļø In-game configuration options
Files
Metadata
Release channel
ReleaseVersion number
0.2Loaders
Game versions
21w03aā1.17-rc2, 1.17ā1.21.11Downloads
6606Publication date
November 2, 2025 at 5:12 PMPublisher

xsoras
Member


