Compatibility
Minecraft: Java Edition
1.21ā1.21.1
1.20ā1.20.3
1.19ā1.19.2
1.18.x
Platforms
Supported environments
Creators
Details
Licensed GPL-3.0-only
Published 2 years ago
Updated 4 months ago
Changelog
-~ RELEASE, NO LONGER IN BETA ~-
- Eld Knight rework ~> Ā· Hp boost from 25 to 90 Ā· Damage boost from 7 to 12 Ā· Attack speed increased from 0.35 to 0.4 Ā· Movement speed increased from 0.37 to 0.5 Ā· Now resists up to 85% of rough explosion damage Ā· Now resists up to 90% of arrow damage Ā· Below half HP ~> Ā· If the player is near, pushes it away Ā· Spawns a triquetra of Eld Bombs that'll hunt the player Ā· Every 4 seconds, spawns a halo that'll poison the player and heal itself 3 points (till 75% of its max HP)
- Ratman rework ~> Ā· Hp boost from 13 to 18 Ā· Damage boost from 3 to 4 Ā· Below half HP ~> Ā· May use one of 2 different abilities. Throw poison arrows on a circle or throw a smoke bomb making it invisible.
- Samhain rework ~> Ā· It can now be summoned putting a Jack O' Lantern over a block of gold Ā· Tameable using a single piece of Great Essence Ā· Can now be healed using either small essences or a great essence when tamed Ā· Gets happy when it's near a pumpkin Ā· Now runs away from monsters
- Gremlin rework ~> Ā· Hp boost from 10 to 35 Ā· Damage boost from 3 to 5.5 Ā· Movement speed increased from 0.5 to 0.63 Ā· Below half HP ~> Ā· Spawns 3 ghastlings that will fly around the Gremlin. Until killed, it will become invulnerable
- Added a new Ghost, Ghosty ~> Ā· Dead on hurt Ā· Pushes and hurts every player within a 1 block radius Ā· Slow movement speed Ā· Avoids sunlight. May spawn at a lower chance on plains Ā· Passive ability ~> Ā· Makes every monster within a 7 block radius invincible
- Added a CONFIG file
- Reworked the mod page. Added actual useful images
- Fixed some spanish translation issues
- Added a new lizard, Momma Lizzy
- Added a new monster, Ghastling, used by Gremlins as temporal invulnerability (second phase only). Dead on hurt
- Added an advancements tab
- Added more armor sets: Witch, Polar, Shinobi and Skulk (with 5 different helmets, 4 skulk and 1 marbled)
- Added a craft for every single armor piece that wasn't possible to obtain
- Fixed an issue where some resource packs would override the creative mode tab icon background and appear with different colour tones
- Decreased inventory tab color saturation
- Changed the texture of the ratman eye for better in-game look
- Added glow animation to the great essence item
- Added mod's in-game description
- Improved overral mod performance
- Added some brightness to the starset particle
- Fixed Eld Bomb swell animation not interpolating correctly
- Fixed a case where Ratman reloading animation won't begin
- Fixed a case where Ratman would sound like a skeleton
- Added a lingering cloud when Eld Bomb explodes
- Now drop rates work as they are intended. 15% for a small essence drop, 30% lizzy scale and 40% ratman eye. Drop rates can be modified in the config file
- Readjusted Bad Patch and Eld bomb brain
- Fixed Eld Bomb not spawning correctly
- Reduced every entity spawn rate
- Fixed a case where the armor passive effect status would remain when trading a piece of armor with another
- Added full armor abilities to certain sets: Deepslate, Blaze
- Samhain can now equip squire helmet
- Name change from Strawhat helmet to Straw-Hat helmet
- Now every piece of an armor with abilities indicates what ability it does offer, not just the helmet
- Fixed criteria on the Squire set recipes
- Changed some recipes
- Added official translation files for selected countries (some translations may not be 100% accurate) Ā· French Ā· German Ā· Japanese Ā· Russian Ā· Portuguese Ā· Turkish Ā· Chinese
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.3.0Loaders
Game versions
1.20.1Environment
Client and server, required on both
Downloads
3788Publication date
June 12, 2024 at 1:14 PMPublisher

Xylonity
Member



