Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
1.19.2
Platforms
Supported environments
Creators

Cobbled Studios Organization
Veraxiel-Art Director-

Myslippy-Content Director-
Hiroku-Studio Director-

TorchmarrowAnimation Lead
gingledoof0Animator

Glitch_RattAnimator

QriviateAAnimator

RogerregoatAnimator

Strawberr1MilkshakeAnimator
EikoBikoArtist
dhi_holoBlock Modeler

addy_bromideBuilder

AzoorehBuilder

drewlordybuildsBuilder
Dynamite2pt0Builder
MallowuBuilder

MallowuuBuilder
MJB-coolnessBuilder

nickaholicBuilder

SamIr0nBuilder
SamyTheGilBuilder

ValirusBuilder
whoisvoxelBuilder

JakotensCharacter Design Lead

mvthwusCharacter Designer

Wi2tertCharacter Designer

giodude1580Concept Artist

CarmendarrEngineer

FrankTheFarmerEngineer

GenotypeEngineer

Kenji_64Engineer

RedGenesectNinjaEngineer

TyzillionEngineer

TyzillionCBMNEngineer

konohadazeGame Designer

Sarge54125Game Designer

spgGame Designer

HexeChromaGame Designer / Writer

Hysako_GUI Artist

virtuositasMarketing Lead

BlazingBROModeler

boyfriendsModeler
JoeSeffModeler

maashousModeler

GesteyyModeler / Animator

heaveninvoid_Modeler / Animator

KleeHubertusModeler / Animator

TotallyNotAHoboModeler / Animator
Brotatsun64Modeling Manager

ApionProgrammer

BlackSpiritProgrammer

Charzard4261Programmer

complacentdevProgrammer

EruselProgrammer

JPAKx4Programmer
MoeBoy76Programmer

negocioProgrammer

NickImpactProgrammer

plastered_crabProgrammer
WaldleuferProgrammer

whatsyProgrammer
SterrezoSound Design Lead / Composer

BwaviiTrainer Modeler
321retrogamerVFX Designer

DoctorWafflePhDVFX Designer

JadedTealVFX Designer
lilpebsWeb Developer

duckyquackington1Wiki Writer
Details
Licensed MPL-2.0
Published 3 years ago
Updated 2 months ago
Changelog
1.6.1 (January 26th, 2025)
Additions
- Added crossover paintings from Close Combat: Premonition, Altar, Slumber, and Nomad.
- Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain PokƩmon. Take a wild guess which.
- Added compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
- Added an evolution method for Karrablast to evolve into Escavalier in singleplayer.
- PokƩdexes can now be placed in Chiseled Bookshelves.
- Added optional box argument to the /pc command.
- PokƩdex and Dialogue screens now close when the inventory keybind is pressed.
- Added config setting
maxPokedexScanningDetectionRangeto control from what distance the player can scan PokƩmon using the PokƩdex. - Added config setting
hideUnimplementedPokemonInThePokedexwhich hides unimplemented PokƩmon from the PokƩdex when set to true. - Added debug renderer for posable entity locators.
PokƩmon Added
Gen 5
- Ducklett
- Swanna
- Shelmet
- Accelgor
- Karrablast
- Escavalier
- Rufflet
- Braviary
- Foongus
- Amoonguss
Gen 6
- Binacle
- Barbaracle
Gen 7
- Dewpider
- Araquanid
- Alolan Geodude
- Alolan Graveler
- Alolan Golem
Gen 8
- Galarian Slowpoke
- Galarian Slowbro
- Galarian Slowking
Gen 9
- Paldean Tauros
Added cries to the following PokƩmon
- All Nidorans
- Shellder, Cloyster
- Pinsir
- Tyrogue, Hitmontop
- Spinda
Animation updates for the following PokƩmon
- Primeape
- Munchlax
- Snorlax
- Poliwrath
- Goldeen
- Seaking
- Dondozo
- Wobbuffet
- Charcadet
- Armarouge
- Ceruledge
- Geodude
- Graveler
- Golem
- Sandile
- Krokorok
- Krookodile
Model updates for the following PokƩmon
- Slowpoke
- Slowbro
- Slowking
- Eiscue
- Tauros
- Goldeen
- Seaking
- Charcadet
- Armarouge
- Ceruledge
- Pinsir
- Geodude
- Graveler
- Golem
Cry updates for the following PokƩmon
- Sceptile
Changes
- Completely re-synced PokƩmon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.
- PokƩmon will now be dynamically revealed to the PokƩdex as they're seen in battle instead of revealing entire parties at the end of battle.
- Unseen wild PokƩmon will update their name from '???' to their real name as soon as a battle starts to match how the battle UI shows the actual species name.
- PokƩmon under the illusion effect will reveal their disguise to the PokƩdex first and then the base PokƩmon once the disguise is broken.
- Berries will now drop from berry trees if broken at age 0 so you aren't punished for mistaken planting.
- Increased Fortune drops on Mint Seeds.
- Updated Slowpoke's shiny texture.
- Updated drops for many PokƩmon.
- Adjusted the evolution sound to match the timing of the particle effect.
- Made berry trees shear-able by dispenser blocks. I'm sure nobody will make unholy contraptions with this.
- Edited some recipes to utilize tags instead of direct item IDs, for better mod compatibility.
- Added more support for a variety of Fabric/NeoForge conventional tags.
- Reformatted some tags to be more consistent.
Fixes
- Fixed PokƩdex sometimes crashing when switching forms.
- Fixed PokƩdex interface not transitioning out when closed.
- Fixed texture dimensions for the player and PokƩmon interact interface.
- Fixed crash related to Tom's Simple Storage mod and the Fossil Machine.
- Fixed not being able to retrieve a fossil from the Fossil Machine with an empty hand.
- Fixed PokƩmon being collidable (collidible? collissionable? kaleidoscopable?) while being captured by a PokƩ Ball.
- Fixed
full_party,own_zangoose_seviper,use_reviveanduse_candyAdvancement triggers. - Fixed
healing_machineAdvancement by using the correct 1.21 trigger. - Fix Display Cases not dropping items if destroyed through explosions.
- Fixed an issue where the first PokƩmon in the pastured PokƩmon list clipped into the interface.
- Fixed all PokƩmon facing South on spawn.
- Fixed bait being consumed even when not reeling in any PokƩmon.
- Fixed Miltank milk magically disappearing out of your bucket.
- Fixed PokƩmon nicknames migrating from 1.5.2 not being displayed properly.
- Fixed capitalization in one of our config options. It was a very important fix. Very important. Old configs are fine.
- Fixed PokƩ Rods not working if Lure or Luck of the Sea enchantments get removed by other mods.
- Fixed crashes related to PokƩmon when they are ready to evolve while holding an enchanted item. Very specific.
- Fixed a crash that sometimes occurred when evolving Nincada.
- Fixed Cobblemon plants not being compostable on NeoForge.
- Fixed hide UI (F1 key) not hiding the party overlay.
- Fixed NPC MoLang command
player_lose_commandnot working. - Fixed misaligned tooltips with edit boxes in the NPC editor screen.
- Fixed PokƩmon riding two boats when attempting to deploy a platform on water.
- Fixed the summary screen showing there's experience to reach the next level when they are at the level cap.
- Fixed PokƩmon forgetting moves when evolving on specific cases.
- Fixed Adorn compatibility, including improvements when using JEI/REI (Apricorn items now show up under the collapsed entries rather than standalone).
- Fixed error message appearing on battle log when using Solar Beam with Sunny Day.
- Fixed PokƩmon Model offsets for larger species.
- Fixed
/pokedex grant allcommand not giving male/female/shininess completion for some PokƩmon. - Fixed
/pokedex grant onlyand/pokedex remove onlynot respecting the form parameter passed. - Fixed variant forms appearing incorrectly in the PokƩdex when the normal form had not been unlocked.
- Fixed PokƩmon occasionally being shot into the sky during battle. No PokƩmon were harmed by this bug, probably.
- Fixed NPC editing GUI not updating aspects until a game restart.
- Fixed some users being unable to open their PC if a PokƩmon in it had a lot of PP raises beyond normal bounds. How did you get those, anyway? Tell me or the Bellossom gets it.
- Fixed some color variants (Dubwool, Conkeldurr and Undyed wooloo) being missing in the PokƩdex.
- Fixed invalid species or held items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods).
- Fixed Wooloo variants not being automatically registered in the owner's PokƩdex when dyed.
- Fixed Vivichoke Dip and Leek & Potato Stew not returning a bowl upon consumption.
- Fixed Fossil Restoration Tank not accepting Hay Bales as organic material.
- Fixed Potion items applying double their intended healing value.
- Fixed Fast Ball capture bonuses applying to all PokƩmon, making it the Best Ball instead of the Mediocre Edge-Case Ball.
- Fixed "learned new move" messages appearing for already-known moves on PokƩmon evolutions.
- Fixed PokƩmon Item Models breaking shadows nearby when being placed in Display Cases or Item Frames.
- Fixed berries not giving bonus yields when planted in their preferred biomes. I'm sure we've fixed that 5 times now.
- Fixed the NeoForge version not supporting "SodiumDynamicLights".
- Fixed players disconnecting from servers if they made changes to certain config options.
- Fixed players with shouldered PokƩmon not being able to rejoin their 1.5.2 worlds using 1.6.
- Fixed
PokemonPropertiesutilizingability=<some ability>being treated as a forced ability even when it is a legal ability for the PokƩmon. - Fixed type formatting in PokƩdex scanner mode when dual types require two lines.
- Fixed trading sometimes crashing the game or server.
- Fixed Wild shiny sounds not respecting the
shinyNoticeParticlesDistanceconfig setting. - Fixed PokƩmon being able to evolve mid-battle.
- Fixed NPC held items being able to be stolen by players. Don't be a thief!
- Fixed evolutions that require a held item consuming it as soon as meeting requirements when it should only be consumed upon evolution.
- Fixed PokƩmon showing only the default form when selecting them as a target in battle.
- Fixed a possible error coming out of reeling fishing rods in specific situations.
- Fixed incorrect weights being used when PokƩ Fishing with Luck of the Sea.
- Parametric particle motion now works.
- Event-spawned particles now work.
- Particles can now have independent coordinate spaces.
Developer
- Updated the PokƩdex data updated events to always include a
Pokemoninstance, and optionally aDisguiseDatainstance. - Updated fields in
SpawnNPCPacketandSpawnPokemonPacketto be visible and mutable. - Updated
UnvalidatedPlaySoundS2CPacketto be public instead of internal and made its fields mutable. - Added
hideNameTagfield andHideNPCNameTagnbt tag toNPCEntityto allow hiding the name tag of the NPC. - Added the player to
PokerodReelEventso you know who is doing the reeling.
MoLang & Datapacks
- Added flows for:
forme_change: Triggered when a PokƩmon changes form in battle.mega_evolution: Triggered when a PokƩmon mega evolves in battle. (Note: Third-party mods are required for this feature currently)zpower_used: Triggered when a PokƩmon uses a Z-Power move in battle. (Note: Third-party mods are required for this feature currently)terastallization: Triggered when a PokƩmon terastallizes in battle. (Note: Third-party mods are required for this feature currently)battle_fainted: Triggered when a PokƩmon faints in battle.battle_fled: Triggered when a player flees from battle.battle_started_pre: Triggered when a battle starts. Cancelable!battle_started_post: Triggered when a battle starts.apricorn_harvested: Triggered when an Apricorn is harvested.thrown_pokeball_hit: Triggered when a thrown PokƩball hits a PokƩmon.level_up: Triggered when a PokƩmon levels up.pokemon_fainted: Triggered when a PokƩmon faints.pokemon_gained: Triggered when a player gains a PokƩmon.
- Added MoLang functions:
- For PokƩmon:
pokemon.apply(PokemonProperties): Applies the given properties to the PokƩmon.pokemon.owner: Returns the owner of the PokƩmon or 0.0 if there is no owner or they are not online.
- For all entities:
entity.is_standing_on_blocks(depth, blocks...): Returns whether the specified entity is standing on a specific block or set of blocks. Example usage:q.is_standing_on_blocks(2, minecraft:sand)
- For PokƩmon:
- Added NPC field:
hideNameTag: Hides the name tag of the NPC.- Added
baseScaleproperty to NPCs.
- Added MoLang particle queries for getting distance to targeted entities.
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.6.1Loaders
Game versions
1.21.1Environment
Client and server, required on both
Downloads
6031778Publication date
January 26, 2025 at 12:03 AMPublisher
Hiroku
-Studio Director-


