Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
1.18.2
Platforms
Supported environments
Links
Creators
Details
Licensed ARR
Published 2 years ago
Updated 3 weeks ago
Changelog
š§ Zombie Apocalypse Addon v2.0.0 ā The Complete Overhaul Update
This major update transforms the mod from a simple "zombies don't burn in sunlight" tweak into a full zombie apocalypse experience. Expect massive hordes, terrifying blood moons, progressive difficulty, biome-aware chaos, and tons of customization!
**NOTE YOU CAN CUSTOMIZE NEARLY 100% OF THIS MOD.
⨠New Features
š Horde Events
- Random massive zombie waves every few in-game days
- Configurable interval, duration, and spawn multiplier
- Manual control commands: /zhorde start /zhorde stop /zhorde status š“ Blood Moon Nights
- Random chance each night for extreme zombie spawns
- Stacks with other multipliers for truly terrifying nights
- Force one tonight: /zbloodmoon š Difficulty Scaling
- Zombies grow progressively stronger over time
- Affected stats: movement speed, health, armor penetration, weapon damage
- Configurable start day and max scaling day
- Check your progress: /zscaling status š Night Boost
- Optional increased spawn rates during nighttime
- Stacks with blood moons for ultimate chaos
šæ Biome Modifiers
- Desert/Badlands ā more Husks
- Ocean/River/Swamp ā more Drowned
- Mushroom Islands ā safe zone (no zombie spawns!)
- Optional spawning in Nether and End
š¶ Zombie Variants
- Husks and Drowned can now spawn naturally
- Configurable baby zombie spawn chance
- All variant chances are fully customizable
š Death Cooldown (Mercy Period)
- Reduced spawns for a short time after death
- Prevents frustrating respawn-death loops
- Configurable duration and spawn reduction amount
⨠Spawn Effects
- Atmospheric sound and particle effects on zombie spawns
- Helps you notice (and fear) new threats instantly
š Statistics System
- Tracks zombie kills per player
- Persists across server restarts
- View stats: /zstats /zstats <player> text## š® New & Updated Commands
| Command | Description |
|---|---|
/zhorde start |
Manually start a horde event |
/zhorde stop |
Stop the current horde |
/zhorde status |
View horde and blood moon status |
/zbloodmoon |
Force a blood moon tonight |
/zstats [player] |
View kill statistics |
/zscaling status |
View difficulty scaling progress |
/zdayspawn status |
View all spawn-related settings |
New subcommands under /zdayspawn:
nightboosthordebloodmoonscalingbiomescooldowneffects
āļø Configuration
- 40+ new config options ā everything is toggleable and customizable!
- Sensible drop-in defaults so you can install and play immediately:
- Spawns every 2 seconds at 50% chance
- Max 50 zombies per player
- Hordes every 5 days, lasting 5 minutes
- Blood moon 15% chance per night
- Difficulty scales from day 3 to day 50
- 30-second death cooldown
- Every setting includes detailed comments explaining exactly what it does
š§ Technical Improvements
- Uses Minecraft's
RandomSourcefor thread-safe random generation - Optional debug logging for easier troubleshooting
- Statistics persist using
SavedData - Surface-only spawning (no more annoying underground spawns)
- Biome-aware spawn positioning logic
š Full Feature List (Now Including Original Features)
- ā Zombies don't burn in sunlight
- ā Continuous daytime spawning
- ā Horde events
- ā Blood moon nights
- ā Difficulty scaling over time
- ā Night spawn boost
- ā Biome-specific spawning
- ā Zombie variants (Husk, Drowned, Baby)
- ā Death cooldown mercy period
- ā Spawn sound/particle effects
- ā Kill statistics tracking
- ā Extra mob drops (bones, string, ender pearls, phantom membrane, etc.)
- ā 40+ config options
- ā Server-side only (no client mod required!)
Enjoy the apocalypse! š§āāļøā ļø
Feedback, bug reports, and suggestions always welcome.
Files
Metadata
Release channel
ReleaseVersion number
2.0.0Loaders
Game versions
1.21.1Environment
Client and server, optional on client
Downloads
6Publication date
January 13, 2026 at 8:12 AMPublisher

Riqqqque
Member


