Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Introduction
Do you want the Cobblemon in certain places to feel more dangerous without having to edit all those datapacks, addons and spawn-files?
Cobbled Levels lets you customize the spawn levels of wild PokƩmon for any biome or dimension - even the modded ones!
Features
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ā¬ļø Higher Levels: No more Lv. 15 PokĆ©mon in the End! Set a minimum level for PokĆ©mon in any biome or dimension!
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š§ Level Limits: Lets you limit the maximum level a wild PokĆ©mon can have in certain biomes or dimensions!
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š Party Scaling: Keep it challenging by scaling wild PokĆ©mon to the median level of your PokĆ©mon!
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š¤ļø Distance Scaling: Customize how strong PokĆ©mon should become based on their distance to the world spawn!
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š Customizable Config: Edit the level ranges for any biome or dimension and customize how strong distance scaling should be!
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š« Optional Bypass: Do you want your Legendaries or any other PokĆ©mon to not be affected by this mod? Just add them to the list of ExcludedPokĆ©mon!
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ā Server-side Only: No need for clients to install anything!
Installation
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Install Cobblemon and any dependencies.
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Drop the CobbledLevels.jar into your /mods-folder.
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Start the game or server to generate the config file.
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Edit /config/cobbledlevels.json to customize your settings.
Please note that the Fabric version of this mod requires fabric-language-kotlin!
Config: cobbledlevels.json
"DimensionMinLevel"
Set the minimum spawn level for any dimension (e.g. "minecraft:the_nether: 50")
"DimensionMaxLevel"
Set the maximum spawn level for any dimension (e.g. "minecraft:overworld: 40")
"BiomeMinLevel"
Set the minimum spawn level for any biome (bypasses dimension settings above)
"BiomeMaxLevel"
Set the maximum spawn level for any biome (bypasses dimension settings above)
"EnablePartyScaling"
Enables level scaling based on the median level of a player's party
"MinPartyScalingVariance"
Sets the minimum range around the median level of a player's party to which wild PokƩmon can be scaled (will be exceeded in case the range between the lowest and highest level PokƩmon is larger)
"EnableDistanceScaling"
Enables level scaling based on distance from world spawn
"DistanceForMaxLevel"
Distance (in blocks) from spawn at which distance scaling stops increasing the levels
"DistanceScalingExponent"
Controls the scaling curve ā higher values make the levels raise slower at first, faster later (range: 0.0 - 1.0)
"DistanceBlendFactor"
How much the scaled level overrides the original ā 1.0 fully replaces it, 0.0 keeps it unchanged.
"EnableLocalDifficultyScaling"
Increases PokƩmon levels based on the current local difficulty (100% to 167.5%).
"LocalDifficultyMultiplier"
Increase or decrease the effect that local difficulty has on levels.
"RespectEvolutionLevels"
Prevents evolved PokƩmon from dropping below their evolution level.
"OnlyScaleUpwards"
Enable to set distance scaling to only increase levels, not reduce them if a PokƩmon would have a higher level without distance scaling
"StartScalingOnLvl"
Only PokƩmon at or above this level will be affected by distance scaling.
"StopScalingOnLvl"
PokƩmon at or above this level will not be scaled by distance.
"ExclusionInterval"
Makes any scaling skip every Xth PokƩmon.
"ExcludedPokemon"
These PokƩmon will bypass any level increases/decreases made by this mod.



